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<title>alancamara's CGPortoflio Gallery</title>
<link>http://alancamara.cgsociety.org/gallery/</link>
<description>alancamara's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Mr. Freeman</title>
	<link>http://alancamara.cgsociety.org/gallery/600252</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1203947003_small.jpg"><br><br>Some studies about likeness]]>
	</description>
	<pubDate>Mon, 25 Feb 2008 13:43:25 +0000</pubDate>
	</item>
	<item>
	<title>Twin</title>
	<link>http://alancamara.cgsociety.org/gallery/600254</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1203947117_small.jpg"><br><br>My last work, (wip)]]>
	</description>
	<pubDate>Mon, 25 Feb 2008 13:45:22 +0000</pubDate>
	</item>
	<item>
	<title>Salvatore</title>
	<link>http://alancamara.cgsociety.org/gallery/531845</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1187796065_small.jpg"><br><br>Iīve been working on this model in this last weekend.<br />
<br />
It was my attempt to reproduce a great character, (in my opinion) called Salvatore from The Name of Rose. (The 80īs movie with Sean Conery and Chistian Slater) interpreted by Ron Perlman, the same actor from Hell Boy movie.<br />
<br />
Modeling and texturing on Zbrush and rendered on Maya and Mental Ray.<br />
I will post here later the process]]>
	</description>
	<pubDate>Wed, 22 Aug 2007 15:21:21 +0000</pubDate>
	</item>
	<item>
	<title>Pitbull</title>
	<link>http://alancamara.cgsociety.org/gallery/627821</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1209866501_small.jpg"><br><br>Another study in Zbrush<br />
<br />
<img src="http://www.alancamara.kit.net/dog/dog2.jpg" border="0" alt="" /><br />
<br />
Zspheres<br />
<img src="http://www.alancamara.kit.net/dog/dog3.jpg" border="0" alt="" /><br />
<br />
]]>
	</description>
	<pubDate>Sun, 04 May 2008 02:01:46 +0000</pubDate>
	</item>
	<item>
	<title>The thing</title>
	<link>http://alancamara.cgsociety.org/gallery/625492</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1209219633_small.jpg"><br><br>]]>
	</description>
	<pubDate>Sat, 26 Apr 2008 14:20:37 +0000</pubDate>
	</item>
	<item>
	<title>The thing</title>
	<link>http://alancamara.cgsociety.org/gallery/625494</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1209219754_small.jpg"><br><br>]]>
	</description>
	<pubDate>Sat, 26 Apr 2008 14:22:38 +0000</pubDate>
	</item>
	<item>
	<title>Speed work - Zbrush/Max</title>
	<link>http://alancamara.cgsociety.org/gallery/612500</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1206369107_small.jpg"><br><br>Hi,<br />
<br />
It's my first work on 3d max and It's a very simple work, then I decided to do a cartoon character.<br />
<br />
I usually I work with maya, but in my new employer, I'll work with max then I started with my studies and it's my first study, Of course, I couldn't forget the teapot to use on this study.<br />
<br />
To the render I used Mental ray, no final gather or GI<br />
<br />
I also was testing the workflow on zbrush and would like to know how much time I could to spent on this work using zspheres and retopology.<br />
<br />
hope you like it, crits and coments about the work or workflow on max are welcome<br />
<br />
<img src="http://www.alancamara.kit.net/speedwork/mkoff.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Mon, 24 Mar 2008 14:31:51 +0000</pubDate>
	</item>
	<item>
	<title>The boy - render preview</title>
	<link>http://alancamara.cgsociety.org/gallery/614933</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1206886815_small.jpg"><br><br>]]>
	</description>
	<pubDate>Sun, 30 Mar 2008 14:21:07 +0000</pubDate>
	</item>
	<item>
	<title>The girl</title>
	<link>http://alancamara.cgsociety.org/gallery/614930</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1206886402_small.jpg"><br><br>Character desing anf modeling. Render preview]]>
	</description>
	<pubDate>Sun, 30 Mar 2008 14:13:23 +0000</pubDate>
	</item>
	<item>
	<title>The boy</title>
	<link>http://alancamara.cgsociety.org/gallery/614928</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1206886336_small.jpg"><br><br>Character design and modeling. This render was made by my friend Marinho Silva]]>
	</description>
	<pubDate>Sun, 30 Mar 2008 14:12:18 +0000</pubDate>
	</item>
	<item>
	<title>The magic pine</title>
	<link>http://alancamara.cgsociety.org/gallery/614927</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1206886228_small.jpg"><br><br>Itīs the scene that i've made to a advertising movie called &quot;Leopoldina and the magic pine.&quot;]]>
	</description>
	<pubDate>Sun, 30 Mar 2008 14:10:30 +0000</pubDate>
	</item>
	<item>
	<title>Freeman - Zbrush</title>
	<link>http://alancamara.cgsociety.org/gallery/612699</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1206405444_small.jpg"><br><br>]]>
	</description>
	<pubDate>Tue, 25 Mar 2008 00:37:26 +0000</pubDate>
	</item>
	<item>
	<title>More Freeman - Zbrush</title>
	<link>http://alancamara.cgsociety.org/gallery/612700</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1206405486_small.jpg"><br><br>]]>
	</description>
	<pubDate>Tue, 25 Mar 2008 00:38:08 +0000</pubDate>
	</item>
	<item>
	<title>Mr. Nicholson</title>
	<link>http://alancamara.cgsociety.org/gallery/600253</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1203947060_small.jpg"><br><br>More studies]]>
	</description>
	<pubDate>Mon, 25 Feb 2008 13:44:21 +0000</pubDate>
	</item>
	<item>
	<title>Mr. Nicholson - Zbrush</title>
	<link>http://alancamara.cgsociety.org/gallery/612698</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1206405210_small.jpg"><br><br>]]>
	</description>
	<pubDate>Tue, 25 Mar 2008 00:33:31 +0000</pubDate>
	</item>
	<item>
	<title>Chico</title>
	<link>http://alancamara.cgsociety.org/gallery/361178</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1148411848_small.jpg"><br><br>I've made this work as head study to modeling and textures based on great brazilian artist called Chico Buarque. I work on Maya to model and Zbrus to textures.<br />
<a href="http://www.alancamara.kit.net/model3d_high.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
]]>
	</description>
	<pubDate>Tue, 23 May 2006 19:17:30 +0000</pubDate>
	</item>
	<item>
	<title>The cosmonaut</title>
	<link>http://alancamara.cgsociety.org/gallery/333853</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1143072665_small.jpg"><br><br>I've made ths work based on Schell's sculpture to study with ZBrush ]]>
	</description>
	<pubDate>Thu, 23 Mar 2006 00:11:07 +0000</pubDate>
	</item>
	<item>
	<title>The Clown</title>
	<link>http://alancamara.cgsociety.org/gallery/333851</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1143072531_small.jpg"><br><br>Character WIP ]]>
	</description>
	<pubDate>Thu, 23 Mar 2006 00:08:53 +0000</pubDate>
	</item>
	<item>
	<title>The prisioner</title>
	<link>http://alancamara.cgsociety.org/gallery/333854</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106862/106862_1143072752_small.jpg"><br><br>Another work ]]>
	</description>
	<pubDate>Thu, 23 Mar 2006 00:12:35 +0000</pubDate>
	</item>
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